My name is Terence Govender and I'm an experiential and instructional system designer, educational game developer and game-based learning researcher. I'm on a mission to make learning more engaging, ethical, and fun. From classroom experiments with AI to building immersive learning games, I explore the playful side of cognition and technology.
Welcome to my ever-expanding portfolio.
Learn more about my journey in education, gamification, and AI. From research to real-world impact, here’s where it all began.
Explore my academic research, instructional design projects, and game-based learning artefacts.
Dive into posts on AI literacy, game-based learning, philosophy in education, and my behind-the-scenes creative thoughts.